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Hive05 is a side project of Joshua Martin and Chris Ainsworth.

We're still working on this page, but in the meantime, if you've got any questions or issues with a Hive05 product, !





For now, dear reader, we leave with you a few bits of game trivia:

Dave Theurer, designer and programmer of *Tempest*, created a bit of anti-piracy code that checked the placement of different objects within the game. If the objects were misplaced, the game would shut down. Just prior to shipping the game, Dave noticed an Atari logo that was off-center, and adjusted it slightly. This small change caused the code to malfunction and the player to earn 40 free credits if a particular score was reached upon completing level eight.

With a score of XXYYZZ, where XX must be greater than 16, YY between 29 and 60, ZZ is a particular code, various ‘cheats’ were enabled. Some examples:

01 - access bookkeeping totals
05 - allows playing during attract mode
46 - demonstration mode - start at any level, up to level 81

Here's another:

Taking advantage of a 1977 contract signed by sister company Kenner for exclusive worldwide rights to games and toys based on the Star Wars license, Parker Brothers entered the video game market in 1982.

Between 1982 and 1983, Parker Brothers released four Star Wars games for the Atari 2600: *Star Wars: The Empire Strikes Back*, *Star Wars: Jedi Arena*, *Star Wars: Return of the Jedi - Death Star Battle*, and *Star Wars* (based on the arcade game). An additional title, *Star Wars: Return of the Jedi - Ewok Adventure*, was prototyped but never released.

And one more:

“Did you know that you're a member of the world's fastest-growing hobby group? It's true. Although the first Pong machine made its debut only a decade ago, today more than five million Americans regularly play electronic games.”

Founded by Bill Kunkel and Arnie Katz and first published in 1981, Electronic Games ushered in the new era of games journalism. Other games magazines, including Computer Gaming World, began publication shortly after.

Unfortunately, the reign of Electronic Games was short-lived. Brought down by the US video game crash, the magazine ceased publication in 1984.